Avalanche Application Battle.tech Onboards SocialFi to Gaming Featuring 'Player Passes'

Avalanche Application Battle.tech Onboards SocialFi to Gaming Featuring ‘Player Passes’

The Avalanche app Battle.tech integrates a gaming focus to overcome the usual SocialFi hype cycle. The application portrays a Kickstarter for esports to overcome the growing pains witnessed in the esports industry. 

The primary concern is whether crypto solves the esports industry’s underlying pain. A review of the recent activities offers discovery of multiple attempts in the past years that now surface in the Avalanche-based application Battle.tech primarily pairs SocialFi and gaming concepts.

Battle.tech Blends SocialFi with Gaming

Battle-tech lacks an official connection to the Friend.tech that surfaced last year in a buzzy application. The Friend.tech brought renewed excitement around SocialFi, though it faltered as social tokens could not take off. 

Battle.tech draws inspiration from the SocialFi concept illustrated by Friend.tech. The application deploys similar keys linked to the notable influence of users via the gaming lens. 

Battle.tech presents an opportunity where one can imagine watching the semi-pro matches within the competitive game. The user is presented with a platform to spot a rising star that one perceives to hit it big. 

The existence of such a player on Battle.tech allows one to purchase the tokenized player pass, whose value is influenced by real-world success. Such allows one to support the player and yield benefits when reselling the pass when the individual excels. 

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Battle.tech Supporting Speculation and Players’

Battle.tech offers the two communities unique capability, illustrated by Owned chief executive Ryan Day. The executive who heads Battle.tech creator indicated the app benefits individuals seeking to earn from playing video games. Similarly, it benefits the backers with the opportunity to speculate on the player’s success. 

Battle.tech unveiled on the Avalanche blockchain with the support for Counter-Strike 2 announced during the Wednesday launch. The game involves a squad-based PC shooter. Owned is a constituent of Unix Gaming that unveiled a competition series within the Game League that issued $1 million prize awards last year. 

Battle.tech is profiled as the Kickstarter for esports, allowing the players to import gaming history from other PC-based protocols such as FACEIT and Steam. The profile illustrates proof of prowess in creating a player pass. 

The Battle.tech enables the backers to acquire the tokens for holding. It allows the holders to monitor the players’ progress in the ranks and potential impact within the esports world. 

Esports team entities and startups have committed various crypto activations in recent years. Some activities include naming rights integrated with jersey sponsorships, fan tokens, and illusion NFT collectibles. 

The situation appears different, with leading esports teams cautious since the sudden implosion of the crypto exchange FTX in late 2022. Day admitted that the teams involved in the initial conversations reiterate a conservative approach. 

He anticipates that Battle.tech would yield an immediate impact at the preliminary competition levels and extend beyond to the emerging economies. 

Esports teams and tournament organizers eliminate feeder teams and events to save cash. The situation erodes the meaningful opportunities that upcoming players can tap to gain traction and ascent into the established leagues. 

Battle.tech to Avoid SocialFi Curse

Day considers that Battle.tech unveiling is timely to facilitate such players in securing a foothold, garnering an audience, and earning. The Owned chief affirmed that Battle.tech would leverage its existing springboards to ensure backers draw benefits in the process. 

Day indicated that though Battle.tech only began with Counter-Strike 2, it plans to expand support to other titles, including Dota 2 and other prominent crypto games. 

The observers are concerned by the challenging SocialFi platform’s incapability to sustain their existence. They cite the case of Friend.tech that was unveiled on the Ethereum layer-2 scaling network Base. 

The Friend.tech platform lacked steam despite its big moment witnessed last summer. Friend-tech has seen the daily transactions decline by over 99%, a fate shared by similar projects that struggle to maintain the hype only to later fade towards the backstage. 

Battle.tech deploys a unique setting with Days indicating that Owned seeks to transform the platform beyond the flash witnessed on SocialFi. 

Battle.tech allows establishing teams where the backers can purchase squads rather than sole individuals. The pass value is linked to the competitive performance that yields a consistent price anchor. 

Battle.tech seeks to offer an intriguing Web2-to-web3 bridge. The application taps the Avalanche subnet with Owned, prioritizing straightforward onboarding before layering into the detailed crypto elements. 

Editorial credit: FellowNeko / Shutterstock.com

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